Technical Achievement & Engineering Emmy Award Winner
Created for Unity Technologies and Disney Television Aniamtion
(Early Development)
I was the solve VR artist & later concept art/art director when we expanded it into a larger team.
(Art Direction)
On this short film project, I was the initial art director, concept artist, and additional look development unity artist. We produced three episodes in six months with a skeleton crew of eight team members- with remote members in Singapore and Montreal.
This was in collaboration with Disney TVA to create a world that felt like Baymax’s Dreams. It needed to be very different from the animated feature but still fit in with the TV show.
All Images are property of Disney Television Animation.
![](https://images.squarespace-cdn.com/content/v1/5b29462812b13f2f7c02209f/dd535eb2-ec8d-4f35-89bb-9c13f126eb39/Short_portfolio_02.jpg)
![](https://images.squarespace-cdn.com/content/v1/5b29462812b13f2f7c02209f/0f573991-f393-44d9-8858-c7e1db4e6b4f/Unity_final.jpg)
Concept & Art Direction: Oth Khotsimeuang
Modeling: Steve Schmuley
Concept & Art Direction: Oth Khotsimeuang
Modeling: Steve Schmuley
![](https://images.squarespace-cdn.com/content/v1/5b29462812b13f2f7c02209f/1691125142906-TX93G0EBEKY4KPR86BH6/image-asset.jpeg)
It all started when…
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